Search Issue Tracker
Fixed in 4.3.4
Votes
0
Found in
4.3.1f1
Issue ID
582101
Regression
Yes
Unparenting while deleting object in Editor
When deleting an object in the Editor in 4.3, the object loses knowledge of its parent once OnDestroy is called. This was not the case in 4.2.
Reproduction Steps:
1. Import attached project in a 4.2 version of the Editor
2. Open the scene DeleteTestScene
3. Select the object "ChildGameObject" (child of "ParentGameObject") -observe the message "My parent is ParentGameObject" in the console
4. Delete the object, observe the message "My parent is ParentGameObject" once again
5. Repeat Steps 1-3, but with a 4.3 version of the Editor
6. Delete the object, observe the message "I don't have a parent!"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment