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x86_64 build has wrong file ending
-e: 64bit build end on x86 instead of x86_64, file itself is still correct though -repro:--make 64bit linux build--NOTICE wrong file... Read more
Project which has Interactive Cloth component is not upgraded properly
Steps to reproduce:1. Create a project in older version of Unity than 5 which uses Interactive Cloth component.2. Open it with Unity... Read more
Cloth vertices with maximum distance of 0 get severely deformed upon co...
To reproduce:1. Open attached project2. Open cloth collisions scene3. enter play mode.Result: After passing the first obstacle the c... Read more
Switching Time.timescale value between a very low number and 1f causes C...
Steps to reproduce:1. Create a project which makes use of Cloth component.2. Create a script which controls Time.timeScale according... Read more
AssertionException is thrown when trying to select dependencies of uGUI ...
To reproduce this bug: 1. Open the project 'AssertionExceptionError_2'2. Open the scene3. There is image UGUI object in the scene4. ... Read more
new show-screen-selector command line argument missing from manual
-e: adding this https://fogbugz.unity3d.com/default.asp?606319 to the options should include manual update -repro:--open Documentati... Read more
Can't interact with the standard GUI using a mouse on Android
This is a regression introduced with Unity 4.5. Reproduced on:Google Nexus 5 with Android 4.4.2with Logitech NX20 mouse Reproduced w... Read more
transform on cloth component doesn't move the cloth properly
To reproduce:1. Open attached project2. Open importedCloth scene3. Select Cloth object4. Enter play mode5. Move the object using the... Read more
Sphere Colliders list in Cloth has two Colliders per Element
To reproduce:1. Add a cloth component to any object2. Unfold sphere colliders list3. Set the size to 1Expected result: Element 0 has... Read more
Using ViewDir in custom Lightmap functions in shaders doesn't work
Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the opti... Read more
All about bugs
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Latest issues
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