Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a12
Issue ID
613507
Regression
Yes
x86_64 build has wrong file ending
-e: 64bit build end on x86 instead of x86_64, file itself is still correct though
-repro:
--make 64bit linux build
--NOTICE wrong file ending
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment