Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a12
Issue ID
613507
Regression
Yes
x86_64 build has wrong file ending
-e: 64bit build end on x86 instead of x86_64, file itself is still correct though
-repro:
--make 64bit linux build
--NOTICE wrong file ending
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment