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0
votes
Duplicate

Camera gizmo incorrect when custom projection/aspect/... is used

Scene/Game View

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May 05, 2012

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Version/s: 3.5.1f2

CameraEditor assumes camera is "regular" - uses only FOV/near/far/... to display the gizmo. Which does not work once you override th... Read more

0
votes
Won't Fix

Only partial update of Asset Importers

Assets Management

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May 03, 2012

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Version/s:

"Imported Object" part of the Asset Importer is updated only partially after Asset reimport. For instance in the attached screenshot... Read more

0
votes
Fixed
0
votes
Fixed

The Joystick support is broken in 3.5.1f2

Input

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Apr 27, 2012

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Version/s: 3.5.1f2

Read more

0
votes
Fixed

Delete, Duplicate, Find, Frame Selected and Copy/Paste are not working o...

Themes

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Apr 25, 2012

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Version/s: 3.5.1f2, 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "FocusNotEditable.zip" project 2. Open "SampleScene" scene 3. Select "CubeA" 4. "BUGREPORT" -> "Set Not... Read more

0
votes
Not Reproducible
0
votes
Postponed

Scrubbing in the animation time line keeps adding triangles to the trail...

Shuriken

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Apr 24, 2012

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Version/s: 3.5.0f5

To reproduce: - Open attached project - Launch scene "trailtest" - Open the Animation window - Select "trail_emitter" in Hierarchy V... Read more

0
votes
Not Reproducible
0
votes
Fixed

CollisionFlags.Below C# example fails to compile

Docs - Infrastructure

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Apr 23, 2012

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Version/s: 3.5.1f2

http://unity3d.com/support/documentation/ScriptReference/CollisionFlags.Below.html C# example should be: if ((controller.collisio... Read more

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