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Windows: Target Support Installer title doesn't contain platform name
Target Support Installer on Windows title just says "Unity (version) Support Setup". Should include name of platform being installed Read more
TOC doesn't expand to selected page in User Manual after installation of...
1. Install Unity2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page.3. Install e... Read more
Unity crashes when text serializing a field named "Base"
Steps:1) Create a new Unity project1a) Go to Editor settings, change Serialization Mode to "Force Text"2) Save the scene, name it an... Read more
[Materials] Unable to override materials on objects with .materials[]
Steps to reproduce:1. Open the attached project and the scene2. There is a script attached to a cube which should change every mater... Read more
Point light shadow bias could be improved (right now distance dependent)
Currently point light shadow bias is just a multiplier on the distance (i.e. not constant in world space). That should be improved. Read more
[Canvas] Nested canvas is set and remains set to lower left corner after...
Steps to reproduce this issue: -Open attached project-Note the Canvas with a Nested Canvas.-Change Nested Canvas to anchor stretch b... Read more
WebGL builds fail to run with Linq and C# GetAssemblies call
-e: WebGL builds fail to run with Linq and C# GetAssemblies call tested with 5.0b19 -repro:--Create a new project and build a WebGL ... Read more
Rendering issues on Tegra 3 devices using custom shader
Some custom shaders are rendered incorrectly on tegra 3 devices. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping