Search Issue Tracker
Fixed
Votes
3
Found in
4.3.3f1
Issue ID
589786
Regression
Yes
Jumping cursor in MonoDevelop
This issue is caused by another issue:
"When opening MonoDevelop, 2 instances of one script are opened".
http://issuetracker.unity3d.com/issues/when-opening-monodevelop-2-instances-of-one-script-are-opened
If you have opened two instances of the same script in MonoDevelop, edit something in the first instance and save your changes. Remember in which line cursor was placed. Go to the other instance of the same file, edit your script on different line and save it. After saving, cursor usually jumps to the line where it was placed on the first instance.
Reproducible on MonoDevelop 4.0.1 which comes with Unity from 4.3.x version.
Workaround is to close duplicated instance.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment