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NullReferenceException is thrown when clicking "Show in Explorer" on ele...
How to reproduce:1. Create a new Unity project2. In the Project window with the Two column layout, right-click on any folder in the ... Read more
[Vulkan] VVL error-01913 for mismatched debug markers
Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more
Deserialization error when upgrading to 1.8.0
Bug introduced in UVSB-1885. Create a new Unity project with VS 1.7.9 or older. Put the following file `Test.cs` in the asset folder... Read more
[iOS] Error is thrown when binding an attachment to Input 0 while using ...
How to reproduce:1. Open the attached Project “Native Render Pass Unity Revised”2. Select Assets/Settings/URP-Performant.asset3. In ... Read more
Scene Template: The scrollbar is not fully displayed in the window
How to reproduce: Create a 2D project; Go to the "File" menu and select the "Save as Scene Template" sub-menu item; Enter quite a lo... Read more
Graphics.DrawMesh stops rendering the mesh when the Editor is paused
How to reproduce:1. Open the attached project "draw.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pause the Editor... Read more
[Tests] [Playmode]
Test non-test related assertionsConfig Test PlayModeTests - MacStandaloneSupport (Debug - 11.5) - Part 5 of 5 - remainder From the l... Read more
[TextMeshPro] Written text in Input Field gets deleted when inserting te...
How to reproduce:1. Build And Run the user’s attached “TMProValidationIssue.zip” project on a mobile device2. Focus input field and ... Read more
"Serialization not implemented for type MonoBehaviour" thrown when savin...
How to reproduce:1. Open the attached project "NGUI_Bug.zip"2. Open NGUI>Open>Font Maker3. Select "Font Source" as the Font Da... Read more
"Busy Progress Delay" does not save when directly entering a value
Reproduction steps:1. Open the attached “Test Project” project2. Open Edit > Preferences Window3. Select the “General” tab4. Chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject