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Fixed

Votes

0

Found in

2023.2.0a14

Issue ID

UUM-35870

Regression

No

[Tests] [Playmode]

--

-

*Test* non-test related assertions
*Config* Test PlayModeTests - MacStandaloneSupport (Debug - 11.5) - Part 5 of 5 - remainder

*From the logs*
One or more non-test related assertions have failed.
Details: Message: <i>OSXPlayer "Mac-mini.local"</i> Assertion failed: Metal: cannot write to unused constant buffer.

, File: ./Runtime/Export/Debug/Debug.bindings.h, Line: 40
Message: <i>OSXPlayer "Mac-mini.local"</i> Assertion failed: Metal: cannot write to unused constant buffer.

, File: ./Runtime/Export/Debug/Debug.bindings.h, Line: 40
Message: <i>OSXPlayer "Mac-mini.local"</i> Assertion failed: Metal: cannot write to unused constant buffer.

, File: ./Runtime/Export/Debug/Debug.bindings.h, Line: 40

*Example*
https://unity-ci.cds.internal.unity3d.com/job/24633239

*Slack thread*
https://unity.slack.com/archives/C998PJJDD/p1684164543260149

*Issue tracker*
https://issuetracker.unity3d.com/issues/macos-metal-cannot-write-to-unused-constant-buffer-dot-error-is-thrown-when-using-unityengine-dot-gl-inside-onscenegui

  1. Resolution Note:

    Fixed by another internal issue: UUM-35871: [Tests] [Playmode] Assertion failed: Metal: cannot write to unused constant buffer

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