Search Issue Tracker

Fixed

Votes

0

Found in

2023.2.0a14

Issue ID

UUM-35870

Regression

No

[Tests] [Playmode]

-

Test non-test related assertions
Config Test PlayModeTests - MacStandaloneSupport (Debug - 11.5) - Part 5 of 5 - remainder

From the logs
One or more non-test related assertions have failed.
Details: Message: <i>OSXPlayer "Mac-mini.local"</i> Assertion failed: Metal: cannot write to unused constant buffer.

, File: ./Runtime/Export/Debug/Debug.bindings.h, Line: 40
Message: <i>OSXPlayer "Mac-mini.local"</i> Assertion failed: Metal: cannot write to unused constant buffer.

, File: ./Runtime/Export/Debug/Debug.bindings.h, Line: 40
Message: <i>OSXPlayer "Mac-mini.local"</i> Assertion failed: Metal: cannot write to unused constant buffer.

, File: ./Runtime/Export/Debug/Debug.bindings.h, Line: 40

Example
https://unity-ci.cds.internal.unity3d.com/job/24633239

Slack thread
https://unity.slack.com/archives/C998PJJDD/p1684164543260149

Issue tracker
https://issuetracker.unity3d.com/issues/macos-metal-cannot-write-to-unused-constant-buffer-dot-error-is-thrown-when-using-unityengine-dot-gl-inside-onscenegui

  1. Resolution Note:

    Fixed by another internal issue: UUM-35871: [Tests] [Playmode] Assertion failed: Metal: cannot write to unused constant buffer

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.