Search Issue Tracker
Fixed
Fixed in 2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20
Votes
0
Found in
2022.2.19f1
2023.1.0b16
2023.2.0a15
Issue ID
UUM-35878
Regression
No
Scene Template: The scrollbar is not fully displayed in the window
How to reproduce:
- Create a 2D project;
- Go to the "File" menu and select the "Save as Scene Template" sub-menu item;
- Enter quite a long scene title and click save;
- Verify, that the Inspector tab displays created scene template data;
- Go to the "File" menu and select "New Scene"
- Verify, that the "New Scene" window opens and newly created scene with the long title is displayed;
- Observe the scrollbar, which is displayed below the "Scene Templates in Project" list.
Expected Result: Scroolbar should be displayed through all the section from the left side to the right.
Actual Result: On the left side we get some window area without the scrollbar. Added screenshot in the "Attachments" section.
Reproducible with: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15.
Not Reproducible with: 2020.3.48f1 (this stream has more smaller issues, but the support of it ends).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2023.2.0a20):
Scrollbar is displayed through all the section.