Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a19
Votes
0
Found in
2020.3.48f1
2021.3.25f1
2022.2.18f1
2023.1.0b16
2023.2.0a14
Issue ID
UUM-35857
Regression
No
"Busy Progress Delay" does not save when directly entering a value
Reproduction steps:
1. Open the attached “Test Project” project
2. Open Edit > Preferences Window
3. Select the “General” tab
4. Change the value of “Busy Progress Delay” to “8” by entering it manually (with keyboard)
5. Select the “Physics” tab
6. Select the “General” tab
7. Observe the “Busy Progress Delay” value
Expected result: The value is set to “8”
Actual result: The value stays set to “5.55”
Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14
Reproducible on: Windows 10
Note:
- After entering the value with a keyboard and then pressing Enter, the value is saved
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Assemblies” and “Areas” tabs disappears after switching to Scene tab and back in the Assemblies filter window
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
Add comment