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BlendTree slider is broken
BlendTree slider is broken. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Asset Store- Op... Read more
Text of uGUI disappears after application is sent to background on WP8
Steps to reproduce:1. Create a project which uses Text component2. Build and run on WP83. Send application to background and bring i... Read more
RaycastHit.triangleIndex returns wrong triangle index when raycasting a ...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Hover mouse over the plane4. Observe incorrectly drawn ... Read more
uGUI slows down constantly rebuilding the Canvas when using Screen Space...
To reproduce this bug: 1. Open the attached project ( uGUI_ProjectBeta11 )2. Open Scroll View scene3. Open Profiler and select 'Deep... Read more
Masks stop working when applying negative scales
1.Open uGUIPrefab project2.Open Assets/scaleandmask.unity scene3.Expand HUD object4.Look at the text5.Set scale of Panel to -1, 1, 1... Read more
uGUI doesn't work in flash build
Steps to repro:1. Open the attached project2. Build to flash3. Observe that uGUI in flash build is not working Read more
Custom uGUI text pops out of rect bounds on certain game view sizes
To reproduce:1. Open attached project2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the bo... Read more
Instantiating uGUI prefab that has position 0,0,0 breaks it's children
To reproduce:1. Open repro package2. Open scene test. It contains a button, that when pressed, will instantiate a prefab. The prefab... Read more
Cloth sphere collider gizmo rendering bug
To reproduce:1. Open attached project2. Open cloth collisions scene3. Select Cloth game object4. Observe the collider gizmo around c... Read more
Auto Generate Animation: Animations not available before Saving Project
Steps to reproduce : - import the project attached- open the "Test" scene- navigate to Canvas>Button and press Auto Generate Anim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed