Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a2
Issue ID
597460
Regression
No
Activating the Audio Profiler spawns "&other != this" error messages at runtime
Activating the Audio Profiler spawns error messages in Console.
To reproduce:
- Open attached project and launch scene
- Open the "mainMix" Audio Mixer window
- Open the Audio Profiler
- Hit Play and observe the following error messages in Console:
&other != this
UnityEditorInternal.ProfilerProperty:SetRoot(Int32, ProfilerColumn, ProfilerViewType)
UnityEditor.ProfilerWindow:CreateProperty(Boolean) (at C:/audio_5.0/unity/Editor/Mono/Profiler/ProfilerWindow.cs:186)
UnityEditor.ProfilerWindow:DrawAudioPane() (at C:/audio_5.0/unity/Editor/Mono/Profiler/ProfilerWindow.cs:557)
UnityEditor.ProfilerWindow:OnGUI() (at C:/audio_5.0/unity/Editor/Mono/Profiler/ProfilerWindow.cs:1003)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView:Invoke(String, Object) (at C:/audio_5.0/unity/Editor/Mono/GUI/DockArea.cs:241)
UnityEditor.HostView:Invoke(String) (at C:/audio_5.0/unity/Editor/Mono/GUI/DockArea.cs:234)
UnityEditor.DockArea:OnGUI() (at C:/audio_5.0/unity/Editor/Mono/GUI/DockArea.cs:671)
[C:/audio_5.0/unity/Runtime/Utilities/dynamic_array.h line 91]
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment