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0
votes
Fixed

[ReflectionProbe] RenderProbe breaks when resolution is changed in runtime

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

To Reproduce: 1. Open scene test in the project attached to the post & play. 2. Notice that the probe's resolution is set to 102... Read more

0
votes
Fixed

[ReflectionProbes] Runtime probes are always updated on awake on the Sta...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project ('ETReflectionProbes')2. Open 'bug3' scene3. It has a reflection probe a... Read more

27
votes
Fixed

[Input] When resizing window, Input.mousePosition will be clamped by the...

Input

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project2. Open Default scene3. It displays the position of the mouse on the scre... Read more

0
votes
Fixed

Standard Assets contain missing references

Standard Assets

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce:1. Download attached MissingReferenceUtility script. It is based on script found at http://gamasutra.com/blogs/Li... Read more

0
votes
Won't Fix

[AssetImport] Upon a project in Unity errors are shown concerning UnityE...

Asset Import

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Jan 11, 2015

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Version/s: 5.0.0b18

To reproduce:(Warning) Timestamps (123) and assets (121) maps out of sync.(Error) Asset '/Applications/Unity/Unity.app/Contents/Unit... Read more

1
votes
Fixed

[webGL]Panning of 3d sounds is inversed in a webgl build

Audio

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Jan 11, 2015

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Version/s: 5.0.0b19

To reproduce:1. Open attached project2. Open scene3. In the scene you see that one sound source is on the left, the other one on the... Read more

0
votes
Fixed

In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...

UI

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Jan 11, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more

0
votes
Fixed

[IMPORTANT][WP8] Prefab references lost when reloading scene

WP8

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Jan 10, 2015

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Version/s: 4.6.1p2

Loading a scene might lead to prefab reference loss on WP8. The project included has two scenes - a level select scene and a gamepla... Read more

0
votes
By Design

[GridLayout] [ContentSizeFitter] Flexible GridLayout doesn't work if Ver...

UI

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Jan 10, 2015

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Version/s: 4.6.1p3

To reproduce:1. Open attached project2. Open TestScene3. Press play4. Notice that green panel isn't sized properly when Vertical Fit... Read more

7
votes
Duplicate

[InputField][Mobile]InputField doesn't open keyboard on mobile

UI

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Jan 10, 2015

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Version/s: 4.6.1p3

The new UI Input Field does not open keyboard when tapped on Mobile devices from 4.6.1p2 Read more

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