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broken link in flash docs
-repro: --go to /Documentation/html/en/Manual/flash-gettingstarted.html --click "Scripting Reference: ActionScript" at the bottom --... Read more
Deleted folders get recreated if their meta files are not deleted
To reproduce: 1. Create a new project 2. Switch the Version control to visible Meta Files 3. Create a folder in the project 4. Open ... Read more
Sprites are not packed when platform is set to iOS and format to "Compre...
To reproduce: 1. Open the attached project 2. Set some of the textures to "Sprite" and "Default - Compressed" 3. Set the rest of the... Read more
RichText <color> tag works only works with lower letters.
To reproduce: 1) Open the attached project and load 'RichTextBug' scene 2) Run it and notice that in console first text writes word ... Read more
# symbol missing in example
-e: see title -repro: --go to Documentation/html/en/Manual/flashexamples-supplyingdata.html --NOTICE the code example says "C" and ... Read more
Game View Doesn't repaint when aspect ratio changed
When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more
table completely broken
-e: see title -repro --go to Documentation/html/en/Manual/ReducingFilesize.html --NOTICE how the table under "How much memory does ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress