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ArgumentOutOfRangeException when clicking on the cursor in the multiline...
Steps to reproduce : - import the uGUI project for beta 12- open the "Widgets" scene and press play- in the Multiline input field wr... Read more
Tying cursor is smaller then the text when Best Fit is selected
Steps to reproduce : - import the uGUI beta 12 project- open the "Widgets" scene and press play- type "Test" in the multiline input ... Read more
Can't interact with uGUI using a mouse on Android
This is a regression in Unity 4.6.0b11. Mouse worked fine with 4.6.0b10. Reproduced on:Google Nexus 5 with Android 4.4.4with Logitec... Read more
uGUI instantiate changes anchor position and prefab(clone) position
1. Open attached project2. Open scene "InstantiatedPositionBug"3. Press play4. Prefab1 and Prefab2 will be cloned, Prefab1(clone) ha... Read more
Unable to import .aif AudioClip
Steps to repro:1. Open the attached project2. Find the audio named 'SndEff_A_Respawn0'3. Reimport it4. Observe the errors:IndexOutOf... Read more
Send/BroadcastMessage fails with generics
Repro steps: 1) Open "XAMLUnityConnection.zip (2 MB)" project sent by user in email attachements. 2) Run this project in Unity. 3) C... Read more
When a text input field has been closed, it cannot be reopened until som...
To reproduce:1) Download and open the uGUI demo project for 4.6.0b12 (attached to this report as well)2) Build run the widget scene ... Read more
GPU Profiler is not working on Mac OS X 10.8.5
GPU Profiler is not working on Mac OS X 10.8.5 - please see attached screen shot for details. To reproduce:- Open attached project a... Read more
ADB locks files opened with fopen until the process is killed
Reproduced with:Unity Version 4.5.1f3 (73cd57f80e3e) Read more
uGUI: Layout filled with dynamically created children doesn't arrange c...
To reproduce:1. Open project2. Open 'test' scene3. Play scene4. Click 'Fill Button' in game view (Script attached to 'Fill Button' c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"