Search Issue Tracker
Allow abstract/generic AssetPosprocessors
To reproduce: 1. Open the attached project 2. Notice the spam of errors that are caused by a generic AssetPostprocessor and an abstr... Read more
uGUI scene gizmos can be set to illegal parameters in inspector
1. Create button in a scene Example 1: 2. in inspector for anchor min, set value that is higher than anchor max. 3. result is that ... Read more
Pressing keyboard letter doesn't jump to the next item starting with tha...
Steps to reproduce : - create a new project - create a few game objects in the Hierarchy - press the first letter of an object and ... Read more
Application crashes on ART runtime with script incompatibility
Application crashes on android device while using ART runtime. Works normal on Darvik runtime. Tested with Google Nexus 4 with andr... Read more
Terrain tree culling performance regression
This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more
Water pro standard asset does not work on Android devices
Reproduced on: Google Nexus 5 with Android 4.4.2 Google Nexus 7 with Android 4.4 Reproduced with: Unity Version 4.5.0b5 (75b6c4817f94) Read more
Having Canvas object in a scene automatically marks it dirty
Steps to reproduce: 1. Create a new scene and add a Canvas object. 2. Save the scene. Scene will remain marked as dirty - asterix wi... Read more
Buttons that are parts of prefabs fire their OnClick event twice
1. Open test scene in attached project 2. Press Play. 3. Open console window, turn off collapse. 4. Press Button, notice message on... Read more
1) On BlackBerry 10, your 'diamond' gem shader (from the
On BlackBerry 10, your 'diamond' gem shader (from the Asset Store) doesn't render right at all. This render bug does not happen on i... Read more
When UI component is disabled via script it still renders in scene
1. Load the test level in attached project and press Play. 2. Select the Button GameObject and toggle its active state in the inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder