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Problem in setting up shaders when loading a scene built with BuildPipel...
On loading the scene, the shaders Nature/Soft Tree Occlusion Leaves and Nature/Soft Tree Occlusion Bart do not work correctly on ter... Read more
TouchScreenKeyboard is available on more than iOS and Android platforms
Scripting page on TouchScreenKeyboard should be revised as additional platforms were added since addition of iOS and Android support... Read more
Snap to surface snaps to invisible colliders
Steps to reproduce: 1. Open the attached project and the scene 2. Select the cube and drag it while holding ctrl+shift 3. Observe th... Read more
"-logFile" startup parameter for OSX missing from docs
-e: the logfile arg does work on osx too but it isnt mentioned on http://docs.unity3d.com/Manual/CommandLineArguments.html -tested ... Read more
Resizing obstacle doesn't affect agent
Repro steps: - Place carving obstacle near the agent - Enter play mode - Change obstacles size (if it has box shape) or radius (if i... Read more
Agent gets wrong position when obstacle moves down right on the agent
Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more
unused scripts not stripped from build while docs claim that
-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more
If sprite editor is already open and you select a texture it shows in sp...
1. Open sprite editor via import settings for sprite 2. while it's open select a texture in project browser 3. the texture shows in ... Read more
NullReferenceException in UnityEngine.UI.Graphic.Raycast
To reproduce: 1. Open the attached project 2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false)) 3. See this... Read more
Folders named "something.unity" will be listed as scenes by the scene se...
Steps to reproduce : - import the project attached - filter by "Scenes" and notice that the folder is listed Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP