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Wrong style of the text under images(Using Humanoid Chars)
Wrong style of the text under images(Using Humanoid Chars) 1. What happenedWrong style of the text under image(Using Humanoid Chars)... Read more
Parameters in Audio Manager has changed
The section on Audio Manager needs to be updated. With the new audio system, some parameters have been removed (Speed Of Sound) and ... Read more
Manual page on Positioning GameObjects needs screenshot for RectTransfor...
Editor/Data/Documentation/en/Manual/PositioningGameObjects.html - Add screenshot for RectTransform tool and explain a bit what it is... Read more
Screen shots need to be updated on "Using Components" documentation page
Screen shots need to be updated on "Using Components" documentation page. Additionally the following sentence is missing a full stop... Read more
Word "both" uses 2 times
Word "both" uses 2 times 1. What happenedWord "both" uses 2 times2. How we can reproduce it using the example you attached1 Open lin... Read more
Screen shots need to be updated on "Game Object-Component Relationship" ...
Screen shots need to be updated on Game Object-Component Relationship documentation page Please see the following documentation link... Read more
No visual indicator when calculating folder size
If I accidentally attach a super big folder, there's no progress indication in the UI. Looks like it is doing something, but feels l... Read more
Recalculation of folder sizes when items are added/removed
Attaching a new item or removing an existing one does recalculation of other attached folder sizes, which again takes a long time, r... Read more
Prefab values appear bold (overridden) even when they haven't been edited
How to reproduce: 1. Open attached project2. Drag the Cube.prefab into the scene- Note that its rotation and position are bold, as i... Read more
Image for adding Tags needs to be updated in manual page
Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject