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Text labels for bounds overlap when rendered in bold
- Create a script with a public Bounds variable - Add it to any GameObject - Make that GameObject a prefab - In a prefab instance of... Read more
Universal UI: Select and Edit Shader options always disabled in contextu...
Right clicking on the header of a Shader in the Inspector opens a menu with 3 options: Reset, Select Shader and Edit Shader, but the... Read more
Preview window for material with long name has ugly graphics overlap
The material preview window header shows the name of the Material, followed by two horizontal lines followed by some buttons for sel... Read more
Shader Edit... button not selectable with a keyboard
The header of a Shader in the Inspector has a Shader selection dropdown button and an Edit... button right next to that. Select any... Read more
Universal UI: shader inspector doesn't repaint after Reset
Pick any object with a material using a Universal shader. In the Inspector select Reset for the shader. Notice that the object in th... Read more
Universal UI: Universal shader inspector doesn't offer to fix texture th...
Any other shader in Unity gives users an option to fix a texture not marked as normal map if it was assigned to a normal map field (... Read more
Rigidbody.SweepTest does not respect Physics.IgnoreCollision
To reproduce: 1. Open attached project 2. Open sceneUnity5 3. Select both the cube and sphere in the scene and set their layer to UI... Read more
WSA projects do not handle forbidden file name chars in product name
Using forbidden chars in player settings product name causes error appear in the console: "Error building Player: DirectoryNotFound... Read more
Cannot remove a Rect Transform from GameObject
Steps to reproduce : - create a new gameobject - add a RectTransform component - click on the cog and noyice that "Remove Component... Read more
Black screen between splash image and the first scene content
To reproduce: 1. Open the attached project (user uploaded a smaller project during our conversation) 2. File -> Build and Run 3. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder