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0
votes
Not Reproducible

Can't select transparent objects with surface shader when clicking on no...

Scene/Game View

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Aug 02, 2013

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Version/s:

Steps to reproduce : - create a new project - create a cube - create a material and set the shader to Transparent - Diffuse - set t... Read more

1
votes
Fixed

Custom shaders wont be exported to the asset bundle correctly when usin...

Shaders

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Aug 02, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached - go to Build > AssetBundles - open the scene ShowAssetBundle and notice the glo... Read more

0
votes
Fixed

Asset bundles fail to build for BB10

Blackberry

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Aug 01, 2013

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Version/s: 4.3.0a3

Asset bundles fail to build. Read more

0
votes
Not Reproducible

Terrain performance glitch when Quality settings window is open

Editor - Other

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Aug 01, 2013

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Version/s: 4.2.0f4

Note: this issue does not involve play mode To reproduce: 1. Open project MecanimTute 2. Open scene Main 3. Select terreno in scene ... Read more

0
votes
Fixed

The terrain texture is not visible in the built project

Assets Management

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Aug 01, 2013

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Version/s: 4.2.0f4

Steps to reproduce: 1. Open the project provided by the user 2. Open the "FromHelicopter.unity" scene 3. Play the scene in the edito... Read more

0
votes
Fixed

-e GameCenter.mm uses a non-thread safe static var

iOS

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Aug 01, 2013

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Version/s: 4.2.0f4

GameCenter.mm uses a non-thread safe static var AchievementWrapper.reportProgress uses a static variable (achievementCache) with no... Read more

0
votes
Fixed

WWW.texture destroys quality by converting PNG from sRGB->2.0 gamma and ...

Graphics - General

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Aug 01, 2013

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Version/s: 4.2.0f4

WWW.texture will create the texture in the active colour space only It is not possible to choose which colour space to use, which i... Read more

0
votes
Fixed

Memory leak errors in the console when searching in the Hierarchy

Scene/Game View

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Aug 01, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached - open the scene - search for "light" in the Hierarchy - select a light and not... Read more

0
votes
By Design

PhysicMaterial. PhysX. Braking distance is half of what you must get by ...

Physics

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Aug 01, 2013

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Version/s: 4.2.0f3

Start scene and check console. In scene you'll see cube that moves on plane. It has some initial velocity and it should stop because... Read more

0
votes
Fixed

Occlusion Culling appears to be slower than not culling

Camera

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Aug 01, 2013

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Version/s: 4.3.0a2

Steps to reproduce : - import the project attached - open the scene - press play and look at CPU Usage in the profiler - select th... Read more

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