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UnityEvent dropdown shows oddly named setter properties in the function ...
To reproduce: 1. Create a new project 2. Create a uGUI button 3. Add a new event on click 4. Drag the main camera as the gameobject ... Read more
UGUI - "Screen Space - Camera" render mode causes all uGUI elements to b...
To reproduce: 1. Open attached project 2. Open scene "BasicScene" 3. Enter play mode - note that the text is bright 4. Exit play mod... Read more
[WinRT] Private members are not initialized in serializable class
To reproduce: 1. Import "Final IK" from the asset store 2. Open scene "Driving" 3. Include the scene in the build and build for WP8 ... Read more
"Scale" is not disconnected from prefab upon instantiation
Steps to reproduce : - import the project attached - create a cube in the Hierarchy - drag it to the project browser to make it a p... Read more
uGUI Slider does not show the correct fill on its images
To reproduce: 1. Open attached project 2. Open scene 3DGUI 3. In the hierarchy navigate to Canvas> Cube> HUD Bar > healthbar 4. Slid... Read more
Asset reference is null after disk operations
To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more
-e Editor hangs when script that manipulates anchors is used
To reproduce: 1. Open attached project 2. Open crash=repro scene 3. Find the 'Letterboxer' object in the scene 4. Add the 'Preserve... Read more
Text moves around when writing and hitting tab in an input field
Steps to reproduce : - import the project attached - open the scene "Example-Widgets" - write in the single input field - hit tab a... Read more
Problem in setting up shaders when loading a scene built with BuildPipel...
On loading the scene, the shaders Nature/Soft Tree Occlusion Leaves and Nature/Soft Tree Occlusion Bart do not work correctly on ter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume