Search Issue Tracker
Sorting empty List causes range exception
1) What happened If 'list' is a List<Foo>, and list is empty, then list.Sort() will be fine in Unity Editor or WebPlayer (it's effec... Read more
Initializing static membervariables at the declaration causes Flash Conv...
1) What happened Initializing static membervariables at the declaration causes Flash Conversion error. Setting that variable to nul... Read more
LabelField label takes keyboard focus
See "Non-selectable controls can have keyboard focus" in case 499743 Read more
Particle system is different in 4.0 then 3.5
Steps to reproduce : - download the attached package - open it in 3.5 - drag the prefab into the scene and notice the particle syst... Read more
Z-axis reversal issue
I would very much like to hear from Unity officials as to why this issue occurs: http://forum.unity3d.com/threads/164144-FBX-coordin... Read more
WebPlayer stutter / lag on OS X browsers.
WebPlayer stutter / lag on OS X browsers. Repro Steps: 1. Install 4.1b2 webplayer 2. Launch attached test build into Chrome 3. Obs... Read more
Assets sub directory with chinese characters hangs the editor
1. Create a new project. 2. Create a new sub folder with chinese character as its name in assets folder. 3. Back to the Unity Editor... Read more
Padding is applied only to objects not charts
Lightmap padding is applied only to separate objects. Instead padding must be applied for every separate chart. In repro case spher... Read more
Sometimes smooth polygons are treated as flat by Beast
Sometimes Beast starts to treat smooth geometry as flat faced. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException