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106 x 106 icon gets overwritten when building on top of the same solution
To reproduce:1. Create a new project2. Set the target platform to Store Apps and sdk to Phone 8.13. Import the attached image and us... Read more
WP 8.1 fails WACK on General metadata correctness test
To reproduce:1. Create a new project, with an empty script attached in the default scene2. Build for Windows Store Apps with Phone 8... Read more
[WP8.1] Deployment sometimes fails
Deployment to WP8.1 sometimes fails, but you can still run the app that was installed on the phone afterwards. To reproduce:1. Creat... Read more
Building C# projects for Universal apps fails
To reproduce:1. Create a new project2. Set the platform to Store Apps3. Set the sdk to universal, type to c# solution and enable "c#... Read more
[Transparency] Transparent shadow caster with baked lightmaps ignore til...
To reproduce:1) Create new project2) Create material in project view3) Change Rendering mode to "Cutout" or "Transparent"4) Add a te... Read more
5.0.0b2 conflicts instead of sharing "Recent projects" with other 5.0 ve...
To reproduce:1) Have 5.0.0b2 and any other 5.0 version installed2) Make a new project in b2(let's call it Project 1).3) Open b2 proj... Read more
UI Text gets messed up after changing font Character value to dynamic
To reproduce:1. Open attached project (SDH4AssetStore.zip)2. Open MainMenu scene3. Select DroidSansMono font (AssetStoreTools->Ed... Read more
EditorGUI.DrawPreviewTexture doesn't render texture alpha
To Reproduce:1. Open the attached project, selestc texture '1' in assets, set it's 'Alpha Is Transparency' to true.2. Open 'Window/R... Read more
Unicode characters which are longer than 4 digits do not work
Repro: 1. Add a Text componet and set it's font to the attached one 2. Paste either of these two symbols into the text box⛄ - 26C4⏳ ... Read more
Cannot evaluate methods which have string parameters when debugging
1. Open the attached project. 2. Add a breakpoint in line 9 (Repro.cs), attach, click 'Test\Launch Repro' in menu bar. 3. Try Evalua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor memory leak when entering and exiting Play Mode in a blank URP project
- Point Lights with the "Hard Shadows" Shadow Type appear as black squares when Rendering Path is set to "Forward+" or "Deferred+"
- Error SGICE002 is wrongly shown when the tuple elements in a foreach statement don’t match the order of the tuple returned by SystemAPI.Query
- LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer size exceeds 32-bit limit due to integer overflow
- Procedural rendering is disabled when using Graphics.RenderPrimitivesIndexedIndirect()