Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.5.0b6
Issue ID
600368
Regression
No
Bad use of EditorApplication.update screws editor extension developers
-e: if devs of editor extensions use EditorApplication.update = null they screw and other registered functions from other extension.
a nicer way to register/unregister would be appreciated (or at least better documentation in how to use it properly)
-repro & extra reasoning see below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
- “ReferenceError: Pointer_stringify is not defined” error is thrown when downloading a file
- GameObjects are not rendered when using a fragment shader with RWStructuredBuffer in URP
- [Profiler] The GPU Highlight module flags the frame before the spike when using DoInference in a coroutine
Add comment