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Fixed in 4.6.1

Votes

11

Found in

4.3.4f1

Issue ID

600514

Regression

No

Application crashes when game is run on some android devices with OpenGLES2.0, because of shader

Android

-

Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2

Tested with(not reproduced):
Google Nexus 4 with android 4.4.2
LG-p940 with android 2.3.7
Amazon Kindle Fire with android 4.4.2

Tested and reproduced with:
Samsung Galaxy 4 with android 4.4.2

Unity version 4.3.4

Comments (6)

  1. RulerOfChaos

    Dec 23, 2014 13:55

    I have the same problem with a Samsung Galaxy Note 3...Crashes when loading the game after the Menu Screen, other devices seem to work fine.

  2. Lynx

    Aug 22, 2014 12:31

    Issue occures on Adreno based devices

  3. gdeglin

    Jul 09, 2014 07:01

    Also experiencing this with an LG G2 with 4.4.4 installed via cyogenmod.

  4. Radiangames2

    Apr 22, 2014 15:45

    Gotten reports from players that these devices with Android 4.4.2 were unable to run my games (which using Unity version 4.3.4):
    HTC One (M8)
    Samsung Galaxy Tab Pro 12.2
    Samsung Galaxy Note 3

  5. xenstalker

    Apr 20, 2014 13:19

    Sony Z1 with android 4.4.2
    Unity version 4.3.4
    Shaders: Mobile particle series.

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