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PointInRectangle does not return correct results
Steps to reproduce : - import the project attached - open the scene - press play - click on the "non-white" half of the screen and ... Read more
Frame debugger does not handle render plugins
To reproduce: 1. Open the unity render plugin demo ( http://docs.unity3d.com/uploads/Examples/RenderingPluginExample45.zip) with a 3... Read more
ManualResetEvent is constantly signaled when the debugger is attached
Reproducible with: Unity Version 4.5.0f1 (e04830e31929) Unity Version 4.5.0f2 (d9247508ae75) Resolution: This is part of the design... Read more
when opening a new project you have to refresh to see available packages
1. open module manager on 10.8 2. observe that there are no available packages until you refresh Read more
Intel 82865G graphics chip is erroneously detected as not supporting DX9
Unity 4.3 does not support pre-DX9 chipsets and, after releasing Unity 4.3.6f1, we eliminated the extant 4.2 runtimes. This has led ... Read more
Crash after deleting standard packages and packages
1. have unity open 2. delete packages and standard engine package for iPhone or bb 3. restart unity by going to 'open project' and s... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages 2. have the module manager open and enter/exit playmode 3. all available packages disappear u... Read more
Interupt iPhone install and the package cannot be seen anywhere
1. interupt iPhone package install by entering playmode 2. package disappears. Stay in playmode. Select refresh. 3. Exit playmode an... Read more
Interupting a download on xp doens't allow you to cancen the frozen inst...
1. interupt a package installby entering playmode 2. It should be installing without progress. Try to cancel = you can't Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer