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References to identical named .fbx model sub-meshes become broken when u...
Steps to repro: 1. Open the attached project "Unity2018to2019MeshReferenceIssue.zip" using Unity 2018.3 2. Open Sample scene 3. See ... Read more
[Templates] Line Endings for New Scripts are set to Windows by default w...
If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more
[LWRP][OpenGLES3]LWRP Demo Scene is much darker when Using OpenGL3
To reproduce: 1. Open the user's attached project 2. Select OpenGLES3 as preferred Graphics API for Android 3. Build and run Expect... Read more
Timeline Preview displays object as active on the last frame of Activati...
Steps to reproduce: 1. Open "SampleScene" from the attached project 2. Open Timeline window 3. Select "TimelineObject" in hierarchy ... Read more
[iOS] Render Over Native UI doesn't show iOS native UI in the background
To reproduce: 1. Open attached project "TransparentBackgroundTest.zip" 2. Make sure that Render Over Native UI setting in Player Set... Read more
[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...
Reproduction steps: 1. Inspect the source code for the "Memory Profiler" package 2. Open the source file "ManagedDataCrawler.cs" 3. ... Read more
Post Processing Stack Effect does not work in build when using Beautify ...
How to reproduce: 1. Open the attached 'Beautify_2019.1.0f2.zip' project 2. Run the build 3. Compare Editor Game and Build views Ex... Read more
"-executeMethod" does not await and exits without completing when the me...
Steps to repro: 1. Download and extract the project 2. Run the Test method in batch mode (using `-batchmode -projectPath <> -execute... Read more
Sub-emitter Trails flicker when Sub-emitter particles are cleared before...
How to reproduce: 1. Open the attached project ("case_1146677-ParticleTrailBugDemo") 2. Enter Play Mode Expected results: Particle ... Read more
UI Image does not scale together with RectTransform when using RectTrans...
Reproduction steps: 1. Open the project inside of "PruebaRectTransform2019.zip" 2. Open and Play "SampleScene" 3. Press on Keyboard ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera