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0
votes
Fixed

Highlight is not blue when selecting all animation clips

Animation Window

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Aug 26, 2013

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Version/s: 4.3.0b1

Highlight is not blue when selecting all animation clips. To reproduce: - Select a game object that has an animation - Make sure tha... Read more

0
votes
Not Reproducible

ContactPoint Normal is different on OSX and Windows

Physics

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Aug 26, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached on both OSX and Windows - play the "main" scene - play the game and land the shi... Read more

0
votes
Fixed

Audio sample rate on the Android doesn't get set correctly

Android

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Aug 25, 2013

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Version/s: 4.2.0f4

Android defaults to 24000 audio frequency. Sending application to the background and resuming it again sets a normal (48000) rate. ... Read more

0
votes
Fixed

Calling EditorWindow.Repaint in Update() or OnInspectorUpdate() causes t...

IMGUI

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Aug 24, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open project "zzzzzzzzz" 2. Open Window > ToolTip Test 3. Observe as tooltips appear inconsistently 4. Open "ToolTi... Read more

0
votes
Fixed

[PrePassDeferred|Clear] Two cameras with deferred lighting cause fps cam...

Image Effects

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Aug 23, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open project flashover 2. Open scene Grease1 3. Enter play mode 4. At first everything works fine, but after 20-30 ... Read more

0
votes
Fixed

OnRenderImage breaks batching for shadow caster/collector

Camera

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Aug 23, 2013

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Version/s: 4.2.0f4

I found that using OnRenderImage with shadow will breaks shadow batching in Unity 4.2. I attach a post-processing script to camera.... Read more

0
votes
Won't Fix

Custom cursor flickering in Firefox when interacting with other custom c...

Webplayer

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Aug 22, 2013

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Version/s: 4.1.5f1

-e: when you have custom cursors in Unity and someone else uses custom cursors too the unity cursors start flickering reproduces on... Read more

0
votes
Postponed

[Forward] Custom vertex function is not used when rendering things into ...

Shaders

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Aug 22, 2013

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Version/s: 4.2.0f4

Steps to reproduce: 1. Download attached project "ssao.vertex.shader.forward.rendering.bug" 2. Run the "test" scene. 3. When renderi... Read more

0
votes
Fixed

Crashed after switching to DX11 mode in Bootcamp demo project

Graphics - General

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Aug 22, 2013

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Version/s: 4.3.0a4

Download and import the Bootcamp demo project from the Asset Store. Go to Player Settings and check the DirectX 11 mode. You will be... Read more

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