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0
votes
Fixed

Documentation C# example is not correct for AudioSource.SetScheduledEndTime

Docs - Infrastructure

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Sep 04, 2013

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Version/s: 4.2.0f4

The example code at http://docs.unity3d.com/Documentation/ScriptReference/AudioSource.SetScheduledEndTime.html does not compile. It... Read more

0
votes
Fixed

Cannot move the cursor to a specific position when renaming an Asset

Project Browser/Hierarchy

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Sep 04, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - create a new project - create a new folder - click rename and notice that you cannot place the cursor betwee... Read more

0
votes
Not Reproducible

Playmode tint not consistent in inspector

Editor - Other

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Sep 04, 2013

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Version/s:

playmode tint is not consistent in the inspector. see attached screenshot. Read more

0
votes
Fixed

Setting Bypass Effects to false mutes audio

Audio

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Sep 04, 2013

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Version/s: 4.3.0b1

- Set Bypass Effects to true - Enter play mode - Set Bypass Effects to false - Audio muted Read more

0
votes
Fixed

Default cursor competes with OS cursor

Input

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Sep 04, 2013

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Version/s: 4.3.0a3

- Open Player Settings and set Default cursor in Cross-Platform Settings - Open e.g. Build Settings window and drag it over Game vi... Read more

0
votes
Fixed

When Adding the first curve to the Animation, auto select it

Animation

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Sep 04, 2013

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Version/s: 4.3.0b1

When Adding the first curve to the Animation, auto select it, so user can add keyframes right away. Read more

0
votes
Not Reproducible

[Editor, CurvesEditor] Performance drops in editor when enabling Send Co...

Shuriken

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Sep 04, 2013

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Version/s: 4.3.0b1

To reproduce: - Open attached project and launch "test" scene - Select MainCamera - Go to Particle System Curves in Inspector - Drag... Read more

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