Search Issue Tracker
Fixed in 4.5.2
Votes
0
Found in
4.3.4f1
Issue ID
609903
Regression
No
The VoiceOver Accessibility overrides touch functionality
To reproduce:
1) download and open project
2) enable VoiceOver on device
3) build and run for iOS
4) notice the behaviour is off (most cases can be seen in the video that the user attached)
WORKAROUND:
As of Unity 4.5 the issue can be fixed by adding the following:
self.isAccessibilityElement = TRUE;
self.accessibilityTraits = UIAccessibilityTraitAllowsDirectInteraction;
to Classes/UI/UnityView.mm in UnityView initWithFrame function. The fix for 4.3 is similar.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
Add comment