Search Issue Tracker
Fixed in 4.5.2
Votes
0
Found in
4.3.4f1
Issue ID
609903
Regression
No
The VoiceOver Accessibility overrides touch functionality
To reproduce:
1) download and open project
2) enable VoiceOver on device
3) build and run for iOS
4) notice the behaviour is off (most cases can be seen in the video that the user attached)
WORKAROUND:
As of Unity 4.5 the issue can be fixed by adding the following:
self.isAccessibilityElement = TRUE;
self.accessibilityTraits = UIAccessibilityTraitAllowsDirectInteraction;
to Classes/UI/UnityView.mm in UnityView initWithFrame function. The fix for 4.3 is similar.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
Add comment