Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.4f1
Issue ID
609902
Regression
No
Standalone build crashes when closing it
Steps to reproduce :
- import Angry Bots
- build the scene for development standalone
- play the build
- attach a breakpoint in "health.cs" at line 78
- connect the debugger to the player
- play the scene until the breakpoint is reached and stop the debugger
- close the build and after about 10 seconds you will get a "test.exe has stopped working" message
*Note :
The issue was also reproduced just by building an empty scene without debugging but the repro is not stable. Having the debugger attached always reproduces it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Add comment