Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a9
Issue ID
609880
Regression
No
Rigidbody. Object with sleeping rigidbody doesn't collide with rotating object without rigidbody
In project there is a plane with the attached script that creates two cubes that fall on the platform and start rotating the platform when cuves rigidbodies switch to the sleep mode.
Works fine if you add Rigidbody to the platform object and make it kinematic
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment