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0
votes
Fixed

"compile error" messages can be cleared when clearing console

Scripting

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Oct 15, 2014

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Version/s: 5.0.0b8

To reproduce:1. Open the attached project and import it to unity 5.x2. Observe that there are errors related to script updating, rei... Read more

0
votes
Fixed

D3D device reset failed [invalid call] when trying to open regedit

Graphics - General

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Oct 15, 2014

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Version/s: 4.6.0b17

To reproduce this issue: 1. Open a new project2. Go to Players SettingsOnly with 'Use Direct3d11' disabled in Players Settings ( Edi... Read more

0
votes
Fixed

[WSA] uGUI project scene doesn't work on WSA and WP builds

UI

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Oct 15, 2014

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Version/s: 5.0.0b9

uGUI "Drag And Drop" scene crashes on Windows Phone and Windows Store Apps platforms. Reproducible on 5.0.0b9; Getting output on WSA... Read more

0
votes
Duplicate

uGUI lighting scene box is magenta on WP8

WP8

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Oct 15, 2014

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Version/s: 5.0.0b9

To reproduce:1. Open attached project2. Include the lighting scene in the build3. Build & run for WP84. Notice that the box is m... Read more

0
votes
Duplicate

Drag and Drop scene doesn't work in standalone build

UI

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Oct 15, 2014

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Version/s: 5.0.0b9

Steps to reproduce : - import the UI Example Project- build and run the Drag and Drop scene and notice that it's not functional *Not... Read more

0
votes
Fixed

Order in layout is lost after upgrading the project to 5.0

Project Browser/Hierarchy

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Oct 15, 2014

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Version/s: 5.0.0b9

Steps to reproduce : - create a new project in 4.6- create a few buttons- add an empty game object with the Grid Layout component an... Read more

0
votes
Fixed

Runtime PolygonCollider2D generation on Android is different than in Editor

Android

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Oct 15, 2014

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Version/s: 4.6.0b20

PolygonCollider2D doesn't get adjusted on Android whereas on other platforms it works normally. Read more

1
votes
Fixed

AssetBundle.Unload errors

Linux

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Oct 14, 2014

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Version/s: 4.5.4f1

-e: On Linux, you can't call AssetBundle.Unload(false) at all. The first call will report: "AssetBundle.Unload(false) shouldn't be c... Read more

0
votes
Fixed

Calling Move() on the GameObject which has Rigidbody and CharacterContro...

Physics

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Oct 14, 2014

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Version/s: 5.0.0b7

Summary of discussion: This behavior is the same as 4.x, but in 4.x it would miss small colliders which 5.0 got better at due to new... Read more

0
votes
Fixed

Changing the animated property to be Rect Transform Scale and trying to ...

UI

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Oct 14, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open broken scene3. Press play4. Press buttons to change panels5. Notice it doesn't fade. In... Read more

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