Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.2f1
Issue ID
592166
Regression
No
Specific custom outline shader does not work in landscape application orientation on WP8 device
If you are using some kind of outline shader, you can follow these steps to see if this issue also applies to you.
Steps to reproduce:
1. Create a project which uses specific outline shader.
2. Deploy it to Windows Phone 8 device
3. Notice that when device is in portrait orientation shader outline is visible. Once the device is rotated and application orientation changes to landscape - shader outline can not be seen.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
Add comment