Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.2f1
Issue ID
592166
Regression
No
Specific custom outline shader does not work in landscape application orientation on WP8 device
If you are using some kind of outline shader, you can follow these steps to see if this issue also applies to you.
Steps to reproduce:
1. Create a project which uses specific outline shader.
2. Deploy it to Windows Phone 8 device
3. Notice that when device is in portrait orientation shader outline is visible. Once the device is rotated and application orientation changes to landscape - shader outline can not be seen.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Add comment