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[Hub] [Linux] Cannot run Hub as Glibc 3.4.20-21 is required but unavaila...
[Hub] [Linux] Cannot run Hub as Glibc 3.4.20-21 is required but unavailable in CentOS 7 As of Hub 1.3.3, the Linux native implementa... Read more
[MacOS] CommandBuffer.ClearRenderTarget ignores the depth parameter when...
How to reproduce:1. Open attached project "project_728572 2.zip" and scene "SampleScene"2. Observe Scene view Expected result: in th... Read more
Materials do not get batched when GPU Instancing is enabled and Texture2...
How to reproduce:1. Open attached project "GPUInstancing.zip" and scene "SampleScene"2. Enter Playmode3. Observe Scene view -> St... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more
Profiling the Editor while running a Development Build causes a flood of...
Reproduction steps:1. Open WireShark2. Filter "ip.dst==225.0.0.222"3. Create a New Project4. Build & Run a Standalone build (Dev... Read more
[Windows] Player crashes on Windows 7 without platform update
Stacktrace:[Inline Frame] UnityPlayer.dll!CalculuateVideoMemoryForD3D11(const DXGI_ADAPTER_DESC &) Line 188 C++UnityPlayer.dll!G... Read more
[DirectX12] Editor crashes on changing the texture of Face/Outline prope...
Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more
[Probuilder] Newly created Poly shape GO disappears from hierarchy if us...
Steps To Reproduce 1. Create a new Project2. Window > Package Manager > Probuilder > Install3. Tools > Editor > New P... Read more
[Cinemachine] Unable to change Virtual Cameras Dead Zone Width and Heigh...
Unable to change Virtual Cameras Dead Zone/Soft Zone Width and Height in Game View. Focal yellow dot does not have the freedom to ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open