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5
votes
Fixed

[Hub] [Linux] Cannot run Hub as Glibc 3.4.20-21 is required but unavaila...

Hub

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Oct 24, 2019

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Version/s: 2.0.0

[Hub] [Linux] Cannot run Hub as Glibc 3.4.20-21 is required but unavailable in CentOS 7 As of Hub 1.3.3, the Linux native implementa... Read more

0
votes
Fixed

[MacOS] CommandBuffer.ClearRenderTarget ignores the depth parameter when...

Package: Scriptable Render Pipeline Core

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Oct 21, 2019

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Version/s: 6.9.1, 7.0.1, 7.1.2

How to reproduce:1. Open attached project "project_728572 2.zip" and scene "SampleScene"2. Observe Scene view Expected result: in th... Read more

0
votes
By Design

Materials do not get batched when GPU Instancing is enabled and Texture2...

Graphics - LowLevel

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Sep 23, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "GPUInstancing.zip" and scene "SampleScene"2. Enter Playmode3. Observe Scene view -> St... Read more

0
votes
Duplicate

Infinite import loop with HDRP 7.1.2

Package: Scriptable Render Pipeline HD

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Oct 18, 2019

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Version/s: 7.1.2

How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more

0
votes
Fixed

Profiling the Editor while running a Development Build causes a flood of...

Networking

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Oct 24, 2019

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Version/s: 2018.2.0a6, 2018.4, 2019.2, 2019.2.7f2, 2019.3, 2020.1

Reproduction steps:1. Open WireShark2. Filter "ip.dst==225.0.0.222"3. Create a New Project4. Build & Run a Standalone build (Dev... Read more

0
votes
Fixed

[Windows] Player crashes on Windows 7 without platform update

Windows

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Oct 15, 2019

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Version/s:

Stacktrace:[Inline Frame] UnityPlayer.dll!CalculuateVideoMemoryForD3D11(const DXGI_ADAPTER_DESC &) Line 188 C++UnityPlayer.dll!G... Read more

0
votes
Fixed
0
votes
Fixed

[DirectX12] Editor crashes on changing the texture of Face/Outline prope...

Windows

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Oct 25, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b8, 2020.1.0a1

Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more

0
votes
Fixed

[Probuilder] Newly created Poly shape GO disappears from hierarchy if us...

Package: Probuilder

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Oct 25, 2019

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Version/s: 4.0.2

Steps To Reproduce 1. Create a new Project2. Window > Package Manager > Probuilder > Install3. Tools > Editor > New P... Read more

0
votes
Fixed

[Cinemachine] Unable to change Virtual Cameras Dead Zone Width and Heigh...

Package: Cinemachine

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Oct 25, 2019

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Version/s: 2.3.4

Unable to change Virtual Cameras Dead Zone/Soft Zone Width and Height in Game View. Focal yellow dot does not have the freedom to ch... Read more

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