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[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
crash when entering play mode with NavMesh baked
To reproduce:1. Open attached project2. Open Test scene3. Enter play modeActual result: CrashExpected result: Play mode enters Read more
[WP8] Impossible to uncapitalize the first letter in an input field
To reproduce:1. Open attached project2. Build for wp83. Select the input field and try entering the first letter (try to make it sma... Read more
[WP8.1] Input field first letter is not capitalized
To reproduce:1. Open attached project2. Build for WP8.13. Enter some text into the input field - the first letter is not capitalized... Read more
Crash when using Static Cubes and Terrain for NavMesh
To reproduce:1. Open attached project2. Open Tests cene3. Enter play modeExpected result: Play mode startsActual result: Crash Read more
[Mac-only] Crash when opening Drag And Drop scene in UI project after re...
- Open attached project- You will see some tabs that failed to load: http://i.imgur.com/99lvNON.png- Right click on them and remove ... Read more
Obstacle Carving resets the target destination to starting destination
To reproduce: 1. Open attached project2. Open Test scene3. Enter play mode4. Observe the spawning sphere's Expected result: They rep... Read more
Billboard Renderer component needs an icon
A new component has been added under Miscellaneous -> Billboard Renderer (http://i.imgur.com/4Fih5kq.png) in Unity 5.1, but it do... Read more
Fbx animation doesnt play in the inspector preview if compression is not...
To reproduce:1. Open attached project2. Select unitychan_ARpose1 model3. Select animation tab4. Make sure that Anim. Compression is ... Read more
[Material] Material.SetTexture does not update texture
Steps to reproduce:1. Open scene "1".2. Click play.3. Select TestCube, TestChangeDetailMap.js attached on it , but TestCube does not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled