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4.5+ shader compiler hangs on windows when entering play mode
Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderComp... Read more
A checkbox in the Inspector window gets drawn incorrectly
Steps to reproduce: 1. Create a new GUI image 2. Drag an image with borders into the Source Image slot 3. Change the Image Type to T... Read more
OnTriggerEnter2D is called multiple times when gameobject with active An...
To reproduce: 1. Open scene 'Colliderwithbug' 2. Play the scene 3. Hit space bar several times 4. Watch console when moving object ... Read more
Inspector preview incorrectly adds invalid color data to mesh
1) What happened Inspector preview incorrectly adds invalid color data to mesh even when material/shader doesnt require them. Conso... Read more
Using arrows in text input fields cause navigation in scene rather than ...
1. load and run widget scene 2. enter on of the text input fields and enter some text 3. use arrows to navigate forward in text res... Read more
ConfigureVehicleSubsteps causes a hang if the parameters are bad (negati...
To reproduce: 1. Open attached project 2. Open Heavy vehicle scene 3. Enter play mode Expected result: An error (or an exception) is... Read more
Mip maps of compressed PowerVR textures are generated
Steps to reproduce: 1. Create a project and import a texture. 2. Select imported texture to open import settings. If generating mip ... Read more
Animation that changes the alpha of the Image does not render the change
Steps to repro: 1. Open the attached project and the scene 2. Press play 3. Observe that the animation changes the alpha property of... Read more
iOS Chrome docs focus on TOC
https://twitter.com/DevinReimer/status/471301579887640576 Read more
Cloth crashes the editor
To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window