Search Issue Tracker
UV coordinates of an image get messed up after returning from the play mode
Project setup:Two identical sprites: one has a packing tag "default" and the other does not have a packing tag.Two uGUI buttons: one... Read more
Foreach statements allocate memory unnecessarily
To reproduce:1) Open 'demo' scene2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() allo... Read more
fake auto-update channel shows in channel menu
-e: to force-update the plugin itself an extra channel is made which is not supposed to show in the channel menu but it does -repro:... Read more
Juicecubes game won't load on IE10/11
-e: game stops loading after exceptions have been thrown (see log) -repro: Win7/8 & IE10/11-works: Win7/8 & FF/Chrome/Safari... Read more
Submit Keys don't work for Button elements
Steps to reproduce : - import the project attached- have an Xbox 360 controller connected- open the "infectionUI" scene and use the ... Read more
Xbox 360 controller buttons not submitting UI
Steps to reproduce : - import the project attached- have an Xbox 360 controller connected- open the "infectionUI" scene and use the ... Read more
[Win Store Apps] Screen.SetResolution function does not affect mouse pos...
With function Screen.SetResolution() we set resolution i.e. 1280x720. On device with touch screen, touch coordinates expected to be ... Read more
RPC call with byte[] variable causes crash when receiving about 1028033b
To reproduce:1. Open attached project2. Open scene ClientOrServer3. Select "ClientOrServer" in scene. In the inspector put a tick on... Read more
Application.CaptureScreenshot does not capture GUI if the superSize para...
Project setup:A button that calls Application.CaptureScreenshot onClick. To reproduce:1. Open a project that I've sent to the user2.... Read more
UnityEvent doesn't handle inheritance in method arguments
To reproduce:1) Open the attached project2) Load infectionUI.unity3) Click play4) Click 'Video'5) Observe in the console that an Arg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled