Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.4f1
Issue ID
594096
Regression
No
[Win Store Apps] Screen.SetResolution function does not affect mouse position
With function Screen.SetResolution() we set resolution i.e. 1280x720. On device with touch screen, touch coordinates expected to be the same (1280x720), but always are set to 1366x768 resolution;
After snapping application left/right and snapping back to full screen, application's resolution becomes 1366x768. Expected primary 1280x720 resolution;
Reproducible on Unity 4.3.4f1, 4.5.0b4, 5.0.0a1, Windows 8.1;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undefined symbol errors appear when building Xcode project using BuildPipeline.BuildPlayer
- Building a Player fails when using special characters in “Product Name” field
- [VFXG] Clicking on Allow Instancing box resets exposed properties to default values
- [iOS] Unable to select streaming apps when using broadcasting on iOS device
- [iOS] Specular lightning is inconsistent when using iOS
Add comment