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The new Connect window still has some place holder text in it
http://i.imgur.com/NR0ELCf.png and http://i.imgur.com/IbeZqBp.png Read more
editor crash exiting play mode
-e: see title -repro--get 5.1a5 and create new project--start play mode on empty default scene--stop play mode--NOTICE editor crashes Read more
Unity has no proper script lifecycle for calling event functions before ...
Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more
SketchUpImporterTestsTests failures
to reproduce locally:1. remove KnownFailure from test2. staying in repo root type following command.\test -suite=integration -testar... Read more
Ionic Zlib doesn't work when building using IL2CPP
How to reproduce: 1. Open attached project2. Attach TestZlib.cs script to any game object3. Build scene to iOS and run- Notice the Z... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
[Editor][LoadLevelAsync] If a light source is disabled after the Awake()...
How to reproduce: 1. Open attached project (ActiveTest.zip)2. Open scene test.unity- Scene contains a plane, a cube and some scripts... Read more
[UnityYAMLMerge] OSX: UnityYamlMerge opens fallback GUI tool but will ex...
Unable to repro; repro project no longer exists. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
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- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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