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Most Recent
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  • Most Recent
7
votes
Fixed

Screenshot taken in Landscape mode is not rotated accordingly on WP8

WP8

-

Jun 22, 2014

-

Version/s: 4.5.1f3

Steps to reproduce: 1. Add the following script to any project: Texture2D screenshot; void OnGUI() { if (screenshot != null) { ... Read more

0
votes
Fixed

WebGL crashes on foreach on a LinkedList

WebGL

-

Jun 21, 2014

-

Version/s: 5.0.0a13

Read more

0
votes
Fixed

Freeze on printing downloaded long string

Editor - Other

-

Jun 21, 2014

-

Version/s: 4.5.1f3

1. Open scene "test" 2. Play in editor 3. Press Gui.button "return Length 100,000(Freeze)", file will be downloaded and printed with... Read more

0
votes
Fixed

Inspector - component property names overflow into property value space

Inspector Functionality

-

Jun 21, 2014

-

Version/s: 5.0.0a13

Steps to reproduce: 1. Open the attached project 2. Select the gameObject which has an attached component script 3. Observe the scri... Read more

24
votes
Fixed

Unity web player game using Google Chrome will not allow input

Webplayer

-

Jun 21, 2014

-

Version/s: 4.3.2f1

Steps to reproduce: 1. Open the build (build/build.html) with Chrome or build the project to webplayer platform 2. Press 'Run this t... Read more

0
votes
Fixed

Not possible to commit projects to Asset Server

Assets Management

-

Jun 21, 2014

-

Version/s: 5.0.0a13

When trying to commit any project (even completely new one to Asset Server, getting the error: "Could not prepare upload. value "42... Read more

37
votes
Postponed

Unity grass builds patch meshes at runtime which causes cpu spikes

Terrain

-

Jun 20, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open repro.unitypackage 2. Open scene test. It contains a terrain populated with grass and a camera that is moved a... Read more

0
votes
By Design

Library folder is larger in 5.0

Assets Management

-

Jun 20, 2014

-

Version/s: 5.0.0a12

Steps to reproduce : - download both of the projects attached and notice that the Library folder for the 5.0 project is larger than... Read more

0
votes
Duplicate

Static batching uses too many draw calls in Unity 5

Graphics - General

-

Jun 20, 2014

-

Version/s: 5.0.0a12

Steps to reproduce: 1. Open the attached project and the scene in 4.5.x 2. Press play 3. Observe that drawcalls in the stats are 2 4... Read more

0
votes
Fixed

Script updater still updates when you click the "X"

Scripting

-

Jun 20, 2014

-

Version/s: 5.0.0a13

To reproduce: 1. Open attached project. It contains a script that can be upgraded. 2. Open up the upgrade menu and close it via "X" ... Read more

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