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Duplicate
Votes
0
Found in
5.0.0a12
Issue ID
614919
Regression
Yes
Static batching uses too many draw calls in Unity 5
Steps to reproduce:
1. Open the attached project and the scene in 4.5.x
2. Press play
3. Observe that drawcalls in the stats are 2
4. Open the project and the scene in 5.0.0a13
5. Press play
6. Observe that drawcalls in the stats remain at 11
Expected behavior in 5.0.0a13: the drawcall count should be the same as in 4.5.x
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