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Duplicate

Votes

0

Found in

5.0.0a12

Issue ID

614919

Regression

Yes

Static batching uses too many draw calls in Unity 5

Graphics - General

-

Steps to reproduce:
1. Open the attached project and the scene in 4.5.x
2. Press play
3. Observe that drawcalls in the stats are 2
4. Open the project and the scene in 5.0.0a13
5. Press play
6. Observe that drawcalls in the stats remain at 11

Expected behavior in 5.0.0a13: the drawcall count should be the same as in 4.5.x

  1. This is a duplicate of issue #639789

    Static batching statistics are misleading

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