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Error when undoing blendtree creation
Repro steps: 1. Create a blendtree with motions 2. Keep selecting undo 5-10 times 3. Observe the error in the console: "Dereferencin... Read more
It's possible to change a hinge joint 2d motor speed to a negative value...
To reproduce: 1. Open "New Unity Project" 2. Drag char_hero_beanman into the scene 3. Attach a hinge joint 2d and script "motorSpeed... Read more
A monobehaviour can't be in a namespace and have optional parameters in ...
To reproduce: 1. Open the project 2. Add TestComponent to a game object. It will fail. 3. Remove the default parameter to TestFunct... Read more
The standalone window is being re-created and centered in the screen whe...
Steps to reproduce : - import the project attached - build the scene for standalone - press the buttons and notice that the window ... Read more
asset store window has repaint issues
asset store window has repaint issues -repro: --open Asset Store from the editor --resize the window --NOTICE repaint issues --wait... Read more
Edit Animation Event is inconsistent for FBX animations and made-from-sc...
Edit Animation Event is inconsistent for FBX animations and made-from-scratch animations It is not possible to add an event in the I... Read more
Gyroscope attitude rotation is incorrect
To reproduce: 1. Run xcode project test 4.1 2. Select Attitude rotation 3. Move device around - notice that positions are correct 4.... Read more
Undo in sprite editor will make your sprite selection jump back to previ...
1. Have two sprites in project browser, one single one manual 2. select single sprite and then manual sprite 3. open sprite editor f... Read more
undo twice the applied settings in the sprite editor, and you get derefe...
1. Have sprite and set it to manual and open sprite editor 2. apply automatic slicing 3. undo twice by crtl+Z Result: Dereferencing... Read more
undo import setting and the sprite won't be properly updated properly
1. Import texture into unity 2. convert to single sprite and apply 3. crtl+Z Result: the texture is a texture in import settings bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException