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Fixed in 4.6.X
Votes
0
Found in
4.6.0b11
Issue ID
617529
Regression
No
Unity crashed when deleting an instantiated Canvas prefab
To Reproduce:
1. Open scene 'crashrepro', click button crash.
2. Unity crashes when trying to destroy/destroyObject a canvas which is a child of another canvas, it doesn't matter whether the canvas was instantiated in runtime or not, Unity still crashes when trying to destroy it.
3. Root canvas can be destroyed fine.
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HoldShort 21
Nov 10, 2014 13:48
I've been having a very similar issue. I was trying to destroy instantiated objects on a "Sub Canvas" that was a child of the "Main Canvas", but the program would crash.
I simply moved the "Sub Canvas" to the top of the hierarchy and now I can destroy the instantiated objects.