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Fixed in 4.6.X

Votes

0

Found in

4.6.0b11

Issue ID

617529

Regression

No

Unity crashed when deleting an instantiated Canvas prefab

UI

-

To Reproduce:
1. Open scene 'crashrepro', click button crash.
2. Unity crashes when trying to destroy/destroyObject a canvas which is a child of another canvas, it doesn't matter whether the canvas was instantiated in runtime or not, Unity still crashes when trying to destroy it.
3. Root canvas can be destroyed fine.

Comments (1)

  1. HoldShort 21

    Nov 10, 2014 13:48

    I've been having a very similar issue. I was trying to destroy instantiated objects on a "Sub Canvas" that was a child of the "Main Canvas", but the program would crash.

    I simply moved the "Sub Canvas" to the top of the hierarchy and now I can destroy the instantiated objects.

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