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When drop off mesh links are generated, all the jumps links dissapear
To reproduce: 1. Open attached project 2. Open scene "Terrain navmesh" 3. Notice that only that only drop off links are present 4. I... Read more
Regression - repeating adding of BoxCollider doesn't give any dialog win...
Regression - repeating adding of BoxCollider doesn't give any dialog windows 2) How can we reproduce it using the example you attac... Read more
Remove Property option for animation curve removes all properties
- Create a new animation for an object and add a curve for Transform.Position - If you click the white dot next to Main Camera : Pos... Read more
All scene views are affected by WASD controls
To reproduce: 1. Open the project 2. Add another scene tab so there is more than one visible 3. Click and hold the right mouse butto... Read more
Web Player installers do not work on IE11 - 32bit version
-e: the IE11 preview version on win7 32bit doesn't work with the webplayer related to https://fogbugz.unity3d.com/default.asp?55214... Read more
Default propertes for shaders only allow Texture2D types, not RenderText...
To reproduce: 1. Create new project 2. Import the attached shader 3. Notice that the default properties for the shader is set to "Te... Read more
Maverick and Unity performance issues
On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We foun... Read more
[InitializeOnLoad] EditorApplication.OpenScene doesn't work
To reproduce: 1. Open the project I've attached 2. Open the "test" scene 3. Reopen the project 4. Notice that EditorApplication.Curr... Read more
Awake & Start not called before Update when assembly is reloaded for Exe...
To reproduce: 1. Open the attached project 2. Observe that "Awake", "Start", "Update" is displayed in the console (because of the Ex... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns false
To reproduce: 1. Open the attached project 2. Open the scene 3. Press play 4. You will see "We're being disabled, and Playmode is NO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened