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0
votes
Won't Fix

Generate a terrain based on AnimationCurves do not work in standalone b...

Deployment Management

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Mar 18, 2013

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Version/s: 4.1.0f4

Look user's description. Checked on windows 7. Simply play the game in the Editor to see how the terrain should look normally, then... Read more

0
votes
By Design

EditorApplication.SaveScene does not update EditorApplication.currentScene

Assets Management

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Mar 18, 2013

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Version/s: 4.1.0f4

Original bug report has been reported with SaveScene method receiving full path name. SaveScene needs relative path name supplied, ... Read more

0
votes
Won't Fix

Arrays doesn't seem to be instantiated when exposed in the inspector

Inspector Framework

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Mar 18, 2013

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Version/s: 4.1.1f1

-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more

5
votes
Won't Fix

[Shadows][Quality] There is 1px white border in Forward+MSAA (because of...

Shadows/Lights

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Mar 17, 2013

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Version/s: 4.1.0f4

When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and... Read more

2
votes
Not Reproducible

Material Renderqueues set via script are ignored in 4.2

Graphics - General

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Mar 17, 2013

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Version/s: 4.2.0a1

Steps to reproduce : - open the project - load the scene "mapOrderTest" - select the blue plane - try to change the render queue v... Read more

0
votes
Fixed

AnimationClip is a subclass of Motion, but Motion docs cannot be found

Docs - Infrastructure

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Mar 16, 2013

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Version/s: 4.1.0f4

I looked up Animation Clip in the docs here: file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReferen... Read more

1
votes
Won't Fix

Textures are missing when importing an exported package

Assets Management

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Mar 15, 2013

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Version/s: 4.1.0f4

Steps to reproduce : - open the project attached by the user in his last reply - open the scene - export it as a package - create a... Read more