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Scroll in UI becomes pink when focus is changed from unity
1. Open attached project 2. Open scene "ScrollPerfLab" 3. Alt-tab or select other application 4. Go back to Unity 5. In Scene View s... Read more
[ContextMenu]If a script is derived from a MonoBehaviour defined in an a...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Select 'test' gameobject, it has 3 components 4... Read more
[ScriptAssemblies] Loading issue after attribute name change in b17
To reproduce: 1. Open attached project in b17+ 2. It will either crash or throw error about not being able to load window layout, tr... Read more
Asset Server doesn't work on OSX Yosemite
To Reproduce: 1. Type 'sudo /Library/StartupItems/UnityAssetServer/UnityAssetServer start' in terminal. 2. Notice that there is no... Read more
[InputField] In SingleLine field incorrect characters remain after repla...
Steps to reproduce this issue: 1. Create a new project 2. Create InputField ( Create-> UI -> Input Field ) 3. Play the scene 4. Ent... Read more
U4.6 Metal Seed 1 - Can no longer use Input Field on iOS
Input Field is non responsive on iOS in 4.6.1p2 Read more
[Audio] Short audio clip sounds corrupted after importing to Unity
Steps to reproduce this issue: 1. Open 'audio' project 2. It has short .wav audio file 3. Play in Unity inspector 4. Hear multiple ... Read more
WebGL: pitching sounds doesn't work
-e: After exporting to WebGL, pitching sounds doesn't work anymore. -- Sounds in WebGL have a much lower volume than in the editor o... Read more
Float literals are unnecessary rounded in GLSL
When Unity translates shaders to GLSL, it prints float constants with 6 digits of precision. In some cases that is not quite enough;... Read more
[Input] Input.GetKey does not work in builds
Steps to reproduce: - Download sample project from http://1drv.ms/1K7pMcP - Open in Beta 18, press play and observe how arrow key in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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