Search Issue Tracker

Fixed in 5.0.X

Votes

0

Found in

4.3.4f1

Issue ID

619534

Regression

No

Continuous Dynamic Collision causes a sphere to bounce while bounciness == 0

Physics

-

To reproduce:
1. Open attached project
2. Open CCDSkeletonTest
3. Enter play mode
4. Observe the balls
Expected results: The Ball CCD objects fall down on the floor and either roll down or stay (depending on spin)
Actual result: They bounce
Desired result: The balls behave the same way as the Ball Discrete balls which are thrown from 1m.

Workarounds:
Increase the size of objects
Set Time.fixedDeltaTime to a smaller value (0.00002f worked in this case, but tuning is required)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.