Search Issue Tracker

0
votes
Fixed

Library CPU architecture cannot be changed with Failed to parse value wa...

Themes

-

Oct 27, 2017

-

Version/s: 2017.2.0f3

To reproduce: 1. Download and open attached "repro963291.zip" project.2. go to Assets->armeabi-v7a folder and select "libMyPlugin... Read more

0
votes
Duplicate

[VCS] Entering work offline mode while files are still being updated lea...

Version Control

-

Feb 07, 2018

-

Version/s: 2017.2.0a1

Steps to reproduce: 1. Create new project2. Add few textures to it3. Connect to perforce and submit files4. Open editor settings5. S... Read more

0
votes
Fixed

Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...

Physics

-

Feb 20, 2018

-

Version/s: 2017.2.0a4, 2017.3.1f1

Steps to reproduce:1. Open attached “AddExplosionForce.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe the Cube o... Read more

0
votes
Fixed

[VR|SPS|Mac] On Mac in Vertex Lit mode with Single Pass Stereo all geome...

XR SDK

-

Nov 02, 2017

-

Version/s: 2017.2.0f3

I have a simple scene with four capsules lit by a directional light. In Player settings I chose Mock HMD and Single Pass Stereo. In ... Read more

0
votes
Fixed

[VR|Mac|SPS] Lights don't work on Legacy Vertex Lit shaders in Forward R...

XR SDK

-

Nov 02, 2017

-

Version/s: 2017.2.0f3

Using Forward rendering on Mac with Single Pass Stereo, lights fail to illuminate objects that use the Legacy Vertex Lit shader. Thi... Read more

0
votes
Fixed

GUIUtility.ScreenToGUIPoint always returns (0, 0) when used in Update()

IMGUI

-

Oct 25, 2017

-

Version/s: 2017.1.0f1, 2017.2.0f3

To reproduce:1. Open 'ErrorPOC' project2. Play scene3. Click RMB in game view window Expected: Input.mousePosition and ScreenToGUIPo... Read more

1
votes
Won't Fix

Performance degradation in large codebases when AddComponent is used

Themes

-

Oct 26, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Move the plugins folder out of the project3. Reimport all assets and reload the editor... Read more

0
votes
Won't Fix

Searching for scriptable objects in Project window fails after changing ...

Asset - Database

-

Mar 08, 2018

-

Version/s: 2017.2.1p4

Steps to reproduce:1. Download attached project2. Reimport ObjectA, ObjectB, ObjectC3. Type in Project window search bar "t:TestScri... Read more

1
votes
Fixed

OnEnable() is called before Reset() with ExecuteInEditMode enabled

Scripting

-

Dec 18, 2017

-

Version/s: 2017.2.1f1

Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more

0
votes
Not Reproducible

Memory leak caused when a static flag is set to 'lightmap static' on an ...

Asset - Importers

-

Nov 22, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Open the scene "leaks.unity" in Assets->Scenes3. Open Task Manager in Windows,... Read more