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Agent accelerates if blocked by a stationary, non-carved obstacle
Steps to reproduce: # Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" # Enter Play Mode # In Game View... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: # Import the attached package # Open Sample Scene scene # Select Particle System > Test GO in the Hierarchy ... Read more
Editor hangs while compiling a CI build
The Editor hangs roughly 20% of the time during Continuous Integration (CI) builds. The hang happens soon after the launch of the bu... Read more
Crash when calling Camera.Render during OnApplicationQuit while "Cast Sh...
Reproduction steps: 1. Open the attached "crash_IN-59203.zip" project 2. Build the project ("File" > "Build Settings..." > "MainSc... Read more
The Inspector of a Shader Asset does not show the correct number of vert...
How to reproduce: 1. Open the “MultiCompileFragmentVariants” project 2. Select the “UnlitMultiCompileFragmentMultiLines” shader in... Read more
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON ...
Reproduction steps: 1. Create a new 3D Core project 2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pac... Read more
Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Ma...
How to reproduce: 1. Open the “IN-59842“ project 2. Open the “SampleScene“ 3. Select the “Cube“ GameObject 4. In the Inspector w... Read more
[TextMeshPro]Whitespace character “u200B” is added to the text property ...
How to reproduce: 1. Open the user’s attached “TMPCharacter.zip” project 2. Enter Play Mode 3. Observe the “Input Text String” lo... Read more
[Android] ViewportPointToRay coordinates are incorrect when TargetDispla...
How to reproduce: 1. Open the attached “test_13420.zip“ project 2. Build and Run the “SampleScene“ Scene on Android 3. In the Sce... Read more
Building Project unlocks locked Timeline window
Steps to reproduce: 1. Open attached project "TimelineBug.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Timelin... Read more
All about bugs
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