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Identical negative values in blend tree breaks motion in the animator wi...
- Open blend tree with 2 motions. - Set Automate thresholds to false. - Set threshold value for both motion to the same negative va... Read more
Deleting default state (colored orange) doesnt colore new default state ...
If statemachine contain more than one state, deleting default state (colored orange) doesnt colore new default state to orange Read more
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone) - Dont press apply button - Switch to the muscles tab - Editor will prop... Read more
Bones renaming should be locked in Avatar Configuration Tool
- Select model in project tab. Go to the inspector tab and choose Model - Select Rig tab, click Configure - Rename any bone in hiera... Read more
AngryBots will sometimes report specific error while playing on WP8
Steps to reproduce: 1. Build and run AngryBots project 2. Play for a while 3. An exception to player log will be thrown: Exception:... Read more
AndroidJavaObject GetStatic, Set and SetStatic methods c# and boo code s...
C# and boo code examples are missing for GetStatic, Set and SetStatic methods of AndroidJavaObject. Read more
Animation retains values on object's transform when entering playmode
To reproduce: 1. Open attached project 2. Open scene Level 3. Select hero's animation 'falling' 4. Enter and exit play mode 5. Chan... Read more
Manual activation on OS X makes Unity hang
Manual activation on OS X makes Unity hang - you need to kill the process and start Unity again Found in 4.3rc3 but it can also be ... Read more
Monodevelop loses code folding on save
When I save a script, code folding for that script only. It comes back randomly some time after going away. I have not been able to ... Read more
Crash in MonoScript.GetClass() when calling the method
Steps to reproduce : - download the project attached - create a new project - in the root folder of the project copy the scripts Ge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened