Search Issue Tracker
Duplicate
Votes
0
Found in
4.5.2f1
Issue ID
620273
Regression
No
Red rendering when running a Windows player with Gamma Color
Red rendering when running a Windows player with Gamma Color Space enabled.
To reproduce:
- Create a project
- Add a particle system to Main Camera
- Make sure that Color Space is set to "Gamma"
- Build and run the player
- Observe the red color Windows player
Please see attached screen shot for details.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
This is a duplicate of issue #629162