Search Issue Tracker
Duplicate
Votes
0
Found in
4.5.2f1
Issue ID
620273
Regression
No
Red rendering when running a Windows player with Gamma Color
Red rendering when running a Windows player with Gamma Color Space enabled.
To reproduce:
- Create a project
- Add a particle system to Main Camera
- Make sure that Color Space is set to "Gamma"
- Build and run the player
- Observe the red color Windows player
Please see attached screen shot for details.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
This is a duplicate of issue #629162