Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0a16
Issue ID
620088
Regression
No
Loading Asset Bundles on Mac for PC fails
1) What happened
Unloading Asset Bundles on Mac for PC fails
2) How can we reproduce it using the example you attached.
To repro:
1) Open project, select Build target PC
2) Select Editor Menu option Asset Bundles > Build AssetBundles
3) Check in folder to make sure they were actually built
4) Select Editor Menu option Asset Bundles > Build Player
5) Move test_Data folder, player_win.exp, player_win.lib, test.exe to PC, placing them in same folder
6) Start test.exe, observe blue screen indicating blank scene.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment