Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0a16
Issue ID
620088
Regression
No
Loading Asset Bundles on Mac for PC fails
1) What happened
Unloading Asset Bundles on Mac for PC fails
2) How can we reproduce it using the example you attached.
To repro:
1) Open project, select Build target PC
2) Select Editor Menu option Asset Bundles > Build AssetBundles
3) Check in folder to make sure they were actually built
4) Select Editor Menu option Asset Bundles > Build Player
5) Move test_Data folder, player_win.exp, player_win.lib, test.exe to PC, placing them in same folder
6) Start test.exe, observe blue screen indicating blank scene.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment