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Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
Crash on "yield return(WWW object)"
Note:A very small repro project is attached below. To reproduce the bug please follow the steps1. Open "Repro" project2. Open "Repro... Read more
Crash when accessing properties of various VersionControl classes
Running any of the following groups of two lines of code will each cause Unity to crash: UnityEditor.VersionControl.Plugin p = new U... Read more
Unity crashes when trying to access ancestors property from a HierarchyP...
Executing these 2 lines of code will crash Unity: UnityEditor.HierarchyProperty prop = new UnityEditor.HierarchyProperty(UnityEditor... Read more
[WSA] Application.systemLanguage returns the first language from the key...
Reproducible on 4.6 and 5.0 versions; Repro steps:1. open project "WinLang.zip";2. build and run project to WSA platform;3. run the ... Read more
When editing multiple sound sources "2D 3D" text will appear under anoth...
To reproduce:1. Create new project2. Create game object with audio source3. Duplicate it4. Change Spatial Blend value on one of the ... Read more
HashSet.RemoveWhere does not correctly evaluate null for GameObjects in ...
To reproduce:1. Open attached project2. Open test scene3. Press play4. Press "n" to remove numbers from the Numbers HashSet5. Press ... Read more
Unity fails to generate proper VS2013 solution when there's umlauts in t...
-e Unity fails to generate proper VS2013 solution when there's umlauts in the path to the Unity project -repro:- have unity project ... Read more
Unity crashes when trying to access ProceduralMaterial preset
Executing these lines of code will crash the editor: ProceduralMaterial mat = new ProceduralMaterial ();Debug.Log (mat.preset); Also... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server