Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
4.5.2f1
Issue ID
622487
Regression
No
Broken prefab crashes when undo any edits on it
1. Open attached project
2. Open scene "Test Map"
3. Select object "Player" in hierarchy
4. Edit "Player" object(e.g. move it somewhere or change scale)
5. Press Undo
6. Unity will crash
Note: Player prefab is broken("Missing" in inspector when selected).
Workaround: Break prefab instance and create new one.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
- Meshes created via InstantiateAsync render at the spawn position when GPU Resident Drawer is enabled
- [UVCS] Popups in permissions window are sent behind the permissions view.
Add comment